Wednesday, 6 May 2015

Refining My Animation Idea

-Item

I've changed my Item to 'Battery' to be my everyday item simply because it is easy to reproduce but also has similar features to my 'Scissors' which is all I need to create a similar character, also I originally didn't want to add characteristics to show off what I've learnt in Animation by showing character through only movement which is the reason why I picked 'Battery'.

-Story

I want to start it off with the the Battery standing to attention and spotting a 'shiny' new toy and after playing around a hand comes out of nowhere picks up the Battery and tries to push it into the toy controller but the Battery sparks and resists before wriggling its way out and escaping, then walks of screen in a grumpy tone.

-Scene   

I want the scene to be on a semi-messy work desk, probably a students desk for ease, with lose paper and pens and pencils lying around and the toy controller slightly of center with a lamp in front for lighting, then having the Battery walk in from the left then noticing the toy. The Battery would be very simple 'being a real Battery, a AA Battery for structure and most commonly found around the house.

-Medium

I think using Stop Motion would be the most effective method, this way I can use real life aspects with the hand and controller, it also would make setting up the scene a lot easier and be able to film at home giving me more time to create the animation. Also I believe by using Stop Motion and making it real as possible it will add more shock value for when the Battery that suppose to be hard and rigid becomes energetic and lively.

-Morale

The meaning behind the animation would be simply 'We make are own Purpose/Destiny' like before. 

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